It's sad, since Mut 21 coins thought is quite promising, but it will be another cash catch. I'll still attempt Mut 20 coins outside, but understanding what I will be getting from Mut 20 coins and the way Mut 20 coins will be, I will not stick long with it for sure - in brief game will be pass for me personally.
Nowadays MMORPGs are very much the same. Leveling is mostly fun and interesting (at least it's one of the things that I enjoy the most), but when you reach the level cap or some very high level, it turns into a grindfest or only for those who have no life out of games, and it sort of ruins them. I began considering MMORPGs as single player matches, in which your characters level and then you quit because there is nothing out there, playing. I am done putting an unlimited number of hours in personality developement for reward.
After watching your video my concern is Mut 20 coins becoming a griefer's paradise. Let's see, add 1 shot kills into the hideously behaviour that is western that is bad and it's gonna find awful. I had been there for early UO. Life in sport was completely focused on how to live greifers. It sucked. What you explained that will make that seem like Disneyland. The Koreans never seem to find that westerns can't behave like adults. I have played both the Korean and Westerns beta's of games of play.
From the Korean beta the PVP isn't ever a problem. The american versions become gankfests. Individuals walk away quite quickly. Nobody comes online to have a bad moment. Just once I'd love to see a developer PVP to agree according to buy Madden 21 coins their discharges that are western. They'd become much greater results.Like it or not the"open PVP audience" is an extremely niche industry. If you don't believe so go look at the top. Not one of these is open PVP.